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Post by iNoob on Oct 1, 2011 20:20:19 GMT -5
-In Hr, a double bind is as thin as a needle, and cycle_walls_length is shorter then it should be
-In Ctf, one round ends within 5 seconds of it starting
-In sumo, cycle_walls_length is wayyyy shorter then it should be
-2 rounds of every game type is wayyyy too little. Some people like myself have to warm up in a game type first. Not only that, but i need to change the FOV depending on the game type. Maybe if each were a whole match?
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Post by Atmosphere on Oct 1, 2011 20:27:48 GMT -5
Personally i love the server but yes i is awfully thin u cant really see how to get out of the trap but other than that love it great work
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Post by dukevin on Oct 1, 2011 21:46:54 GMT -5
Alright, I'll fix those, thanks a bunch for posting it inoob, I really don't know the settings so I had to copy them.
I'm also going to allow any rx member to use these commands:
/skip = skip the current game mode (like if you hate hr) /ctf /df /fort /sumo /hr = change the game mode to that and stop the rotation (this is so we have a single sumo or ctf server when we need it) /rotate = start the rotation again /rounds = how many rounds between each rotation
Hmm, a whole round for each game? Can you endure a whole freaking match of hr and fort? Then convince some noob to endure a whole round of df, haha I think 2 is just right but like I said, you'll be able to change it at will soon with /rounds. And there's really no rules with using these commands, I allow any Rx to do whatever they want with these commands.
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Post by dukevin on Oct 1, 2011 22:00:14 GMT -5
Fixed: -HR double bind is the same thickness as DF -CTF rounds fixed -Sumo cycle_walls_length is now 400 (same as vcl sumobar) -3 rounds per mode instead of 2, but i don't like 3 rounds of hr
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Post by Atmosphere on Oct 2, 2011 0:25:08 GMT -5
Thank you dukevin the server works great
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Post by leadsnipe on Oct 2, 2011 3:48:16 GMT -5
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Agent007
Ex-Rx
Greece: Future 2012 Euro Cup Champions!
Posts: 536
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Post by Agent007 on Oct 8, 2011 19:49:35 GMT -5
Sumo scoring is fucked up...low numbers and no points for zone capture
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Post by dukevin on Oct 8, 2011 20:20:18 GMT -5
Sumo scoring is fucked up...low numbers and no points for zone capture I changed it like that on purpose because then match winners would only be sumo players. If you get my point: One kill in DF = 1 point One zone capture in sumo = 40? points I wanted to balance everything so you have be skilled in DF, Sumo, ctf, etc to win the multimode round. But I'm open to suggestions, what should I make the scoring be?
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Agent007
Ex-Rx
Greece: Future 2012 Euro Cup Champions!
Posts: 536
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Post by Agent007 on Oct 8, 2011 20:44:07 GMT -5
O I see ur point now
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