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Post by dukevin on Sept 23, 2010 3:21:29 GMT -5
Sniper ships are slow moving cycles on a large grid with fast moving shots. There are 20 axes so you must aim precisely to hit someone. Brakes accelerate for dodging and tail length is long enough for close combat. First one to 15 kills is the winner.
size_factor 4 arena_axes 40 shot_velocity_mult 30 shot_thresh 0.7 shot_discard_time 0.7 shot_radius_max 15 shot_radius_min 5 mega_shot_thresh 20 cycle_speed 17 cycle_brakes -20 cycle_brakes_deplete 1 cycle_brakes_refill 10 cycle_walls_length 30 FADEOUT_NAME_DELAY -1
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ping
Ex-Rx
Posts: 143
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Post by ping on Sept 27, 2010 22:08:33 GMT -5
cool, are you using sty 700 or 702? i need to know that for other reasons though, you know them!
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Post by dukevin on Sept 28, 2010 2:09:05 GMT -5
sorry ping, I honestly don't know. Ask on the armagetron forums or ask zurd
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Post by Vibe on Oct 2, 2010 15:56:03 GMT -5
Yeah I'm not sure either. Zurd has an account on here, maybe give him a pm?
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Post by dukevin on Nov 14, 2010 5:20:30 GMT -5
done
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Post by Vibe on Dec 2, 2010 19:34:45 GMT -5
I wish there was a way to extend the vector mark of the axes indicator (the nose line) across the grid to use as a targeting system. I know that even if this is possible it would require an ungodly complicated code hack just to make the indicator display 4 axes in an (a) > 4 axes map, but it's a nice thought.
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Post by dukevin on Dec 3, 2010 0:40:26 GMT -5
That would be SICK vibe. I'm sure there's a way to do it, and I bet it's not hard. Problem is that the server can't force people to have axes indicator on let alone a modified long one.
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Post by iNoob on Dec 3, 2010 6:46:53 GMT -5
I have yet to play on this map. o; But it sounds great ^^
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Post by dukevin on Dec 3, 2010 7:59:48 GMT -5
its not that good actually.
AND you actually did play on it remeber? That huge circluar map with shooting?
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Post by iNoob on Dec 3, 2010 9:05:04 GMT -5
Oh yeah ;O lol what you mean it's not that great? That was fun as hell.
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Post by Vibe on Dec 3, 2010 19:47:59 GMT -5
That would be SICK vibe. I'm sure there's a way to do it, and I bet it's not hard. Problem is that the server can't force people to have axes indicator on let alone a modified long one. It doesn't matter anymore, hehe. The server custom camera that you made for the Paintball game solved this conundrum. it's actually a pretty good targeting system.
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Post by dukevin on Dec 4, 2010 4:25:52 GMT -5
;D
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Post by leadsnipe on Feb 24, 2011 0:37:25 GMT -5
omfg.....i think............ im in heaven.... i think........ wtf......whats is this black magic?!......am i?....omg.... im crying from happyness XD
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