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Post by Who? on Sept 23, 2010 3:36:34 GMT -5
Guu's invention, credit goes to him, but it's df with the rubber set to like 200, cept the rubber doesnt refill. we had a few very interesting matches. maybe spawn a rubber zone to refill in between fights? just set it to negative This does hold the potential for cheating though... I'll post all of the settings soon
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Post by dukevin on Sept 23, 2010 3:41:49 GMT -5
This sounds really interesting, I like it a lot It's like having hit points and the zones are healing stations
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Post by Vibe on Sept 23, 2010 6:45:16 GMT -5
That is actually pretty cool.
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Post by dukevin on Sept 23, 2010 13:47:01 GMT -5
Yeah maybe call it Stamina DF or something
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Post by dukevin on Sept 26, 2010 4:40:00 GMT -5
This does hold the potential for cheating though... I'll post all of the settings soon If by cheating you mean camp in the rubber zone? We could just make the zone move around the map
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Post by Who? on Sept 26, 2010 15:41:59 GMT -5
yeah, true, or i was thinking of putting it on the rim and placing a few positive rubber zones around it so you cant camp
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Post by mew on Sept 27, 2010 1:33:46 GMT -5
I think thats a better idea who... Or we could just scould people who do that, kinda how you cant stop stabbing so you just tell people not to do that and make it the 'Rule"
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Post by Vibe on Sept 27, 2010 5:23:19 GMT -5
in my experience, that whole babysitter thing doesn't work out too well.
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Post by dukevin on Sept 27, 2010 13:34:58 GMT -5
Agree with vibe, especially since there's going to be so many different games in Freak, it'd be hard to track what's common rule or not.
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ping
Ex-Rx
Posts: 143
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Post by ping on Sept 27, 2010 22:07:51 GMT -5
yeah, another thing would be if this was like a fort map a bit on the edges with rubberzones that move around perimiter, this would make it IMPOSSIBLE to camp because you would have to be moving through a bunch of blocks to et to the rubber refiller, hard to explain like this but ohw ell lolz
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Post by Vibe on Oct 2, 2010 16:38:53 GMT -5
I think I get what you're saying.
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